Dan is the creative mind behind our project. He develops captivating stories, writes vivid dialogues, and creates fascinating worlds. With an eye for detail and a knack for thrilling plot twists, he brings the characters and storyline of CYBERINK to life.
Tony takes care of the technical aspects of our project. He programs the game in GameMaker, draws the graphics, and composes the music. With his technical expertise and artistic skills, he ensures the game runs smoothly and is visually and auditorily appealing.
An initial version is planned for release in early 2025. This version will be playable on Windows, and Linux. Initially, CYBERINK will be available on Steam and itch.io.